After hand and arm anatomy we are going on with hand poses today.
I divided that topic to 3 titles:
When I understand the form of what I am drawing, that understading helps me always, otherwise I might find myself kind of lost at some points. So like always let’s try to understand the form first. In the sketches here I tried to turn a 2D outline into dimensional illusion. So what we have here is a trapezoid form-palm– and five fingers. To me fingers are like 3 connected cylinders, bending/stretching.
Now I will talk about the fragments in fingers. Previous week I mentioned that there are metacarpal bones in palm; after palm our fingers have three more segments(3 bones), but thumb. A thumb has two, you can palpate.
In the left down part of the drawing there was a small sketch about how index and pinky fingers have different angles. I cut it to here. For this I can suggest you to do a devil horn to see it clear (and put ‘metal will never die‘ to the background).
Effective learning 😀
Another thing in the drawing is the bumps.
I mentioned a finger(index, middle, ring and pinky) has three sections like cylinders. But those cylinders’ long surface is bumpy on the palmar side because of fat pads. So; when a finger is stretched out those bumps are slight, but still not straight; when the finger bends you will see the quite archy bumps and strong folds.
Check your own finger.
Hand palm (bumps, folds)
There are fat pads on hand’s palmar side; some of them are on fingers; 3 of them on palm. Take a look at your own hand; there is a rectangular part(with slight 4 segments) on palm before your fingers(I showed them in the drawing, too); another fat pad is before your thumb; the last one is on the opposite side. You can check the drawing above.
There are some lines on the skin of palm, some are bigger/deeper. They are slight lines when fingers are stretched and they are deep and wrinkly(according to the direction of motion) in some other hand poses. I drew a few above actually.
Tips and details
You know how to draw a hand pose, it is alright but when you want to go more for realism? You are going to need details for that; like skin folds by motion, knuckles, fingertips, fingernails, fingers and nails from different perspective -plus foreshortening-, nail shapes, nail’s roundness, tendons and veins on the dorsal side of the hand, general feature/form of the hand according to age and/or sex etc.
I mentioned fragments in the drawing(the finger drawn with tile red charcoal/graphite pencil). So there are 3 fragments to talk about:
The first one-proximal phalange-the segment right after the palm is the longest in compare to the two other.
Intermediate fragment is shorter.
Distal fragment-fingertip-, the last one is the shortest.
In the drawing as you see there is space between those fragments; in those breaking points there are knuckles. Now look at your own finger(from the dorsal side) and see the lines which are parts of an oval. Those lines are stronger when the finger is stretched out, and they don’t connect(by this they create the perception of oval, which is explained by geshtalt principle). When you bend the finger, the lines are slight.
About nails, there is a very important fact that they are not straight, but round. If you have something not right in your drawing, possible that it is about the perspective and roundness of the nails. Also watch the thumb nail, that faces another direction than the rest.
So for a realistic look don’t fill your drawn hand with lots of strong lines all over, unless you’re doing this on purpose. There might be many marks and lines, but many of them should be seen when you pay attention. For skin effect you can use them, because the look of it is not ‘that’ smooth. Here is an example detail from my latest post, hand drawing from the movie ‘Biutiful’:
Slight marks as I mentioned.
If you check last week’s post you are going to find anatomical information for hands which is expecially can be good for details. Anatomy’s superficial effects on skin interests us, like tendons, muscles, veins. It is possible that you may forget anatomical facts, but anytime you can’t find the right solution in your drawing, you can check your own hand; it can give you basic features, help you in hand poses and many things. You can ask for hand modelling to the people around maybe. When you have a reference photo you will know what to see; or in other words you will know what you’re seeing; you will be seeing more of the features.
Hope it was helpful.
Happy sketching! ^^